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The MSM-07E Z'Gok-E is an experimental upgraded version of the MSM-07 Z'Gok, which was produced in far fewer numbers than the normal and S-Type versions, and was deployed in several clandestine operations near the end of the war. The total MSM-07E production is not well known but one was identified being used by the Cyclops Team special forces to attack a Federation base on the Arctic on December UC 0079. (Mobile Suit Gundam 0080: War in the Pocket)


As of right now, the Z'Gok E is considered to be the strongest Zeonic Melee mobile suit available in the game, not counting Event or Promotional Code suits. Many players may likely abandon their Goufs and/or Z'Goks once the Z'Gok E becomes available. It is one of the few non-support suits in the game that is able to pick up infantry soldiers on radar. Though it is fairly weak, the Z'Gok Es Mega Particle Cannon has a decent attack range, and it carries the benefit of being a beam weapon, something that most Zeon suits don't have access to, and by extension, something a number of EFF players don't bother building up their defenses against. The Torpedo Launchers in its "head" may also prove useful when trying to attack a piled up group of enemies. As it is a Melee suit though, its main feature are its Iron Nails. The Iron Nails deal a devastating amount of damage with each successful hit. Like its predecessor, it needs to get in even closer to its targets to do damage than some other melee suits, such as the Gouf or Zaku II FS, due to the fact that these devastating weapons are the Z'Gok Es own manipulators, and not a seperate weapon. Despite the fact that its armor is slightly stronger than the Goufs, it is still very weak against both types of ranged weapons, like many Melee suits.


Level VariationsEdit

Level Bounty

Respawn

Time

HP

Bullet

Resistance

Beam

Resistance

Melee

Resistance

Range

Combat

Power

Melee

Combat

Power

Speed Boosters

Melee

Slots

Balance

Slots

Ranged

Slots

Rank/Level

Requirment

Rarity Development Cost
1 250 10500 42 56 59 15 92 245 125 7 4 3
2 275 11000 45 59 87 15 96 245 127 8 5 4
3 300 11500 48 62 115 15 100 245 129 9 6 5
4 325 12000 51 65 143 15 104 245 131 10 7 6
5 350 12500 54 68 171 15 108 245 133 20 12 7
6 375 13000 57 71 199 15 112 245 135 22 14 9

Main WeaponsEdit

English Name Japanese Name Projectile type Comments
Mega Particle Cannon Beam

Sub-WeaponsEdit

English Name Japanese Name Projectile type Comments
Torpedo Launcher Ballistic High firing rate. May "semi-stun" targets upon contact
Iron Nail

AbilitiiesEdit

English Name Japanese Name Unit level Effects
Leg Shock Absorber 脚部ショックアブソーバー LV1 Reduces leg load after jumping/ dashing
Quick Boost クイックブースト N/A Charge time for boost jumps lowered
Hovering Dash ホバリングダッシュ LV1 Increases thruster duration
High-Performance Radar 高性能レーダー N/A Enhances radar range
High Performance Balancer 高性能バランサー N/A Allows mobile suit to cancel landing stagger with melee attack
Melee Controller 格闘連撃制御 LV2 Ups number of melee swings possible

Tips and StrategiesEdit

Unit VariationEdit

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